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Post by Knight on Dec 22, 2009 11:40:16 GMT -5
- Keep our roleplays PG-13. Some of our members are younger than you might think.
- No power playing (controlling another character) unless you have permission from the author of the other character, or god modeling (making your character invincible) ever.
- Please make your moves 150 words for character. This was a request made by another member, and it sounds reasonable. Just go into a little bit more detail about what your characters are thinking and that type of thing.
- Don't kill a wolf without the permission of the owner. Your administrators don't want to have to sort that kind of stuff out, so just ask before you kill a character, or give them the other character a chance to escape.
- You can have your characters in as many threads as you can keep them active in. If you can have your character active in 20 threads, go ahead, but keep in mind liquid time.
- Please do not double post. If you missed a post from someone, edit your reply to them into your post using the modify post button. (See the 'modifying a post' thread under proboards explanations for more info)
- Please do not make useless posts such as ((*lurks*)) or ((*watches*)) or other such posts. They clog up our message boards, and we don't need your message counts boosted uselessly.
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Post by Garrett on Jan 7, 2010 21:13:13 GMT -5
Dangerous Areas- A dangerous area is one in which the rules for killing characters are slightly different. You are still required to give a decent explanation for it (e.g. being pushed into a pit of lava) or a fair fight.
- However, you do not have to have the consent of the person controling the character - by entering a dangerous area, they waived that right. The person controling the character will still have a chance to avoid death, since no attack is unblockable. In essence, the only difference is that fights in dangerous areas may end in death, even if one of the people controling the characters doesn't want it to.
- Areas may be dangerous to only some wolves, or to all of them. If there is a fight in an area dangerous only to one side, you are still required to have the consent of the person to kill their wolf if their wolf is 'safe' (e.g. Cave Pack can defend their camp safely, while Frost Pack attacking their camp would be dangerous for the attacking wolves).
Exceptions:- Major plot lines may involve events that are dangerous to all characters, and they may be in non-dangerous areas.
- Characters taken into a dangerous area against their will (e.g. like being taken prisoner) are considered safe unless the area they originally were in was dangerous.
- Loners are in dangerous territory if they enter any pack's land, even if the area isn't marked as dangerous.
- Loners are safe in the loner areas, while wolves of both packs are in dangerous territory if they enter there.
- Other exceptions may be made based on circumstances.
The reason for this rule is to preserve realism - if a Cave Pack character enters the Frost Pack camp, for example, it would be unrealistic not to allow the Cave Pack character to be attacked and hurt/killed. Please don't abuse it.
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